Buzzsaw Posted January 12, 2024 Share Posted January 12, 2024 Hi. I'm using 18.5 and the Labs edge damage node to make my geo look like it has chipped edges like concrete. It has a mask function but I cannot figure out how to get it to work. This is the parameter - https://www.sidefx.com/docs/houdini/nodes/sop/labs--edge_damage-2.0.html Mask Attribute Use an attribute to remove damage. Can someone please tell me how to get it to work. Easiest way possible please. Gotta be a way to remove damage by selecting edges/vertices or painting a mask. 2nd question - It doesn't see to chip all edges. What drives it? Thank you! Quote Link to comment Share on other sites More sharing options...
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