GallenWolf Posted May 14, 2007 Share Posted May 14, 2007 Hey everyone, When rendering i3d volumes, is there a way to somehow get normals from the volume data? What I'm after is to render a sequence of i3d volumes to be textured onto flat planes, and use the normal data to help with the lighting. Thanks! Regards, Alvin Quote Link to comment Share on other sites More sharing options...
Andz Posted May 15, 2007 Share Posted May 15, 2007 Hey everyone,When rendering i3d volumes, is there a way to somehow get normals from the volume data? What I'm after is to render a sequence of i3d volumes to be textured onto flat planes, and use the normal data to help with the lighting. Thanks! Regards, Alvin Hi Alvin, take a look at THIS and see if it can help you. Cheers, Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted May 15, 2007 Author Share Posted May 15, 2007 Hey man thanks! That is what I needed! Thanks again! Regards, Alvin Quote Link to comment Share on other sites More sharing options...
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