OnurBurak Posted May 14 Share Posted May 14 Hello, I want to create a crowd simulation in Houdini, but I don't know how to do it. What I want is for the crowd to interact with each other, form queues or lines, and create stop-and-go waves, just like in Golaem. I tried using Crowdtrigger-Particle Proximity, but it didn't work properly. Any suggestions or advice would be a lifesaver. Thank you. Quote Link to comment Share on other sites More sharing options...
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