vivimagic Posted June 20 Share Posted June 20 I am using an Attribute noise to scatter some moving points (via pointVOP) and would like to have a gradient mask from left to right to blend the noise on the points, any idea how I can achieve this? I have tried this with no luck: Any help would be extremely grateful. Quote Link to comment Share on other sites More sharing options...
vivimagic Posted June 24 Author Share Posted June 24 Just an update if people find this for themselves. Followed this method. ~ More info here: https://www.reddit.com/r/Houdini/comments/1dk6pmr/mask_on_points/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Quote Link to comment Share on other sites More sharing options...
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