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Creating Dso To Speed Up Gi Calculation With Mantra


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hi freind

us the topic title suggest how DSO can be implement to calculate specefic task in Mantra us gi occlusion and so on.in renderman man people or td's always try to creat those think for sss calculation for example many dso was created for a specific shader to speed up the calculation example when ilm guy try to render the Dave jones .

also their is a lot of cases where we need those think us Fast occulision and so on.

any more explanation in how this can be used with Mantra or how it can br created with houdini sdk.

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