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Multiparm with use VEXpression parameter


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I'm currently creating my own custom curve force and added noise with a multiparm. I also want to user to be able to manipulate parameters with the use of a vex snippet similar to that of the normal curve force. I have managed to get it work except with the multiparm. For it to work I need to initialize all variables used so I need to create a variable not an attribute so setattribute() won't work as the name of the parameter and the variable must match making attributes not possible. So the only viable option is to create a variable name from a string attribute in a for loop and I don't know if that is even possible. Can someone please help me. Thank you

Edited by bidillu
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