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Showcasing Procedural Cliffs – Thoughts and Advice Needed!


Tomoka

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Hi everyone,
I’m sharing a video showcasing part of my project, where I’ve been exploring environment design, COPs, and PDG workflows in Houdini. I’ve worked on creating procedural cliffs and textures, and I’d love to hear your thoughts or suggestions for improvement.

Although this is my first time posting a video of my work. I’m excited to share and learn from this amazing community.

Thank you in advance for your feedback and advice!

 

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