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Is there a height AOV? (SOLVED)


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If one exists, what AOV would I use for a P.y height pass? Basically something like a depth pass, but instead of from a camera, it's from a specific height.

*edit- the solution was the P (World Space) Render Var, and in compositing I can use the green channel.

  image.png.4a743377167b3de79cd4d27cf3c43fa7.png

Edited by chluaid
Found the solution, marked solved
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  • chluaid changed the title to Is there a height AOV? (SOLVED)

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