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Karma CPU light CVEX shader 20.5.445


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Hi guys! 

I am trying to create custom CVEX shader for my light.
First of all is it possible at all?  I haven't found any clear information  on this. Some rumors that  that this option is deprecated, other says it's  bug in build....

I have very simple *.vfl file (i tryed also *.vex file) 

cvex  light(
     vector Cl = {0.1, 0.1, 0.1},
     vector L = {0, 0, -1}    )
)
{
    Cl = {0.1, 0.1, 0.1};    
    L = 1;         
}

Also i tryed cvex hda with same code...

And i reference to hda or *.vfl in light properties  parm inputs:karma:lightshader

 

Or maybe there is some deep misunderstanding from my side?

 

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