Preomenox Posted April 15 Share Posted April 15 (edited) Hi all. I am working to scatter a few simple trees and bring them in as individual actors in Unreal. What workflows do you recommend for this? At some point, to have a few simple dynamics that also get instanced alongside our wildfire firefighting framework we are building in Unreal. Here is an image. Edited April 15 by Preomenox added image Quote Link to comment Share on other sites More sharing options...
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