albertohrs Posted April 25 Share Posted April 25 Hi, I'd like to know if there is a way to force a DOP network to completely re-solve a frame under certain conditions. Use case: I have a vellum hair sim setup that works for almost any scenario. Occasionally, the character will have fast motions that will overstretch the hair. I'd like to check over overstretching at the end of each solved frame, and if found, increase hair constraints stiffness and re-solve with the new values. Any ideas? Many thanks in advance Quote Link to comment Share on other sites More sharing options...
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