johnfraser007 Posted April 27 Share Posted April 27 Hey everyone! I am trying to find a way to join some poly-sliced curves into one continuous curve that I can carve and treat almost like a 3d printer tool path curve. I have been struggling to organise the points in a way that allows me to join them together. I currently have the sliceID attribute for each curve and have been looking at using a sort node to try to order the points to connect them together with an add node using an attribute, but I haven't found a way of doing it. The annotated screenshot is drawn very badly, but shows the general idea of the direction of the curve, and the connection lines going between each poly slice Any help or ideas would be very much appreciated. Thanks so much! tstOdForceSippet.hipnc Quote Link to comment Share on other sites More sharing options...
RobiDoes3d Posted Sunday at 12:45 PM Share Posted Sunday at 12:45 PM (edited) Hey John Fraiser, Hopefully, this is what you meant. It is a continuous curve that you can carve from the beginning to the end. The seam is adjustable with a curve and thickness. You can just make it straight if you need it like that For every connected primitive, you make a gap (blast away some points), for example between point 350 and 375, then you use sort sop to shift the point order by -375. That way, your numbering starts and ends where the gap is. After that is done for every loop you can use the add sop to make one continuous curve. tstOdForceSippet.hipnc Edited Sunday at 01:02 PM by RobiDoes3d 1 Quote Link to comment Share on other sites More sharing options...
Mike_A Posted 18 hours ago Share Posted 18 hours ago (edited) Like this? Play the animation: tstOdForceSippet_02.hipnc Edited 18 hours ago by Mike_A Quote Link to comment Share on other sites More sharing options...
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