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Has Anyone Blended AI with FX Workflows in Houdini?


Sofiaya

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Hey everyone,

I have been experimenting with some new ideas & wanted to ask—has anyone tried incorporating AI-generated content into their FX workflows in Houdini? I am talking about things such as using AI-generated textures, noise patterns or even animation cues as part of simulations or procedural setups.

Also I checked out a Gen ai course that briefly discussed how AI tools can be used in creative production & it sparked a few ideas. I want to know if anyone here has used AI outputs to drive things such as pyro, particles or other FX elements. Not just for quick concepts but as a core part of the workflow.

I want to hear if any of you have tested this kind of mix. Did it actually help or just complicate things? Maybe someone’s even built tools around this idea?

Thank you....:)

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