Lightgodlike Posted 6 hours ago Share Posted 6 hours ago Is it possible to rig a trailer using the Car Rig node? Right now, if I apply the Car Rig to the truck and use Constrain From Lines to attach the trailer(like layout in 3rd picture) it works -but the trailer has no wheels. And if I try to rig the truck and the trailer as a single object, the CarRig treats them as one mesh, which breaks the whole setup. What I want to achieve is: rig the truck and the trailer separately have the wheels working on both make the trailer automatically turn and follow the truck realistically (like a real semi-trailer) Is there any way to combine both rigs or maybe tweak something inside the CarRig so it supports a trailer setup? Rigging the entire trailer manually would be pretty painful, so I’m hoping there’s a simpler solution. Quote Link to comment Share on other sites More sharing options...
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