Coz_y_not Posted 14 hours ago Share Posted 14 hours ago (edited) I have an attribute that's randomly populated using min and max values. I'd like to wedge in TOPs/PDG the combination of min and max, not min separately and max separately. So Min = 0.1 and Max = 0.3 this combination is one wedge, one result. If I simply put a wedge with min 0.1 - 0.5 - 0.9, and another wedge with max 0.3 - 0.7 - 1.4, I could end up with the min 0.9 and max 0.1, not what I want. How do I deal with combinations in wedging in TOPs / PDG? Edited 3 hours ago by Coz_y_not Quote Link to comment Share on other sites More sharing options...
Coz_y_not Posted 3 hours ago Author Share Posted 3 hours ago Solved: one wedge node. wedges count: e.g. 3 2 attributes: min & max each of the attributes gets a value list of 3: min 0.1 - 0.5 - 0.9 max 0.3 - 0.7 - 1.4 right click generate, I get 3 work items, and with overwrite target parapeter on work item selection I can clearly see it's working min 0.1 max 0.3 and so on. Quote Link to comment Share on other sites More sharing options...
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