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isn't a particle simulation supposed to be single threaded? why does it look multi-threaded?


Coz_y_not

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This is a particle simulation using popadvectbyvolume (cached volume, no sim). I was lead to believe that particle simulations are single threaded hence the CPU core clock speed matters more than number of cores.

this however looks quite multi threaded and the parts where some threads go their own way seem to be file handling I think, or am I reading it wrong?

Screenshotfrom2026-01-2023-39-26.thumb.png.1b37b073afe94364b6fa3b8f4fe8ef6b.png

 

 

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