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Orientation issues transferring rotation from animated points to Vellum Hair


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Hi everyone,

I’m working on a setup involving two animated control points. My goal is to animate these points manually (both position and rotation) and generate a line between them. I want the position and rotation from these points to transfer to the line via a Vellum Hair simulation.

From there, I’m scattering points along the simulated "stem" to copy leaves onto it. However, I’m running into issues with the orientation because the leaves do not follow the rotation or twist of the line correctly. I suspect I’m not transferring the transform attributes properly before or after the simulation.

I’m still learning Houdini by solving tasks like this, so I realize this might be a basic mistake. I’ve attached a preview and my current .hip file. Any suggestions on how to correctly setup the orientation transfer would be greatly appreciated.

Thanks!

preview.gif

Stem_sim.zip

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