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load and use existing materials and lights in a usd file


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how to load and use the existing materials and textures and lights in this usd / lookdev setup file? As you can see it seems to have materials for each object in the scene and there are textures in the folder of the USD but how do I load these materials? there are also lights and hdris, again no clue how to load these lights. when I render i get everything in grey. Any idea?

Screenshotfrom2026-07-1218-18-27.thumb.png.897a1386721eca0d6773239e65417844.png

 

Edited by Coz_y_not
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I found what's wrong: the matrials are actually Arnold materials. I got this setup years ago and forgot it was Arnold materials loading tx images.

Now slowly rebuilding the MaterialX shaders one by one.

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