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excluding particles from particle fluid sim


anakin78z

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Hey there,

I'm using the particle fluid sim in conjunction with some pops to do some neat things... Anyhoo, it's all working out great, but under certain conditions I'd like certain particles to stop acting 'fluidy', and scatter instead. So basically I want to exclude them from the particle fluid simulation without killing them, as I want to keep adding forces to them using pops.

Anyone know how to do that? Are there attributes I can set on the particles which will stop them from having fluid forces applied?

Thanks,

-z

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