woold Posted September 5, 2008 Share Posted September 5, 2008 Hi How to get lod value for procedural to use in render() function? Quote Link to comment Share on other sites More sharing options...
crunch Posted September 5, 2008 Share Posted September 5, 2008 HiHow to get lod value for procedural to use in render() function? // // This method allows you to compute the level of detail of an arbitrary // bounding box. The shading_quality parameter is basically a multiplier // on the computed level of detail. Higher shading_qalities will result // in higher level of details. fpreal getLevelOfDetail(const UT_BoundingBox &box); Quote Link to comment Share on other sites More sharing options...
woold Posted September 5, 2008 Author Share Posted September 5, 2008 Thx! I`m such a blind mole Quote Link to comment Share on other sites More sharing options...
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