Div Posted November 4, 2008 Share Posted November 4, 2008 Hi, I'd like to change the relations between objects during the simulation, i've tried using a modify data, an affector, but with no success.... To explain a bit further i've cut a big simulation into smaller ones, to speed up simulations time and to avoid simulates all my objects when i want to change the property of a few.... i've got a previous main simulation write out to disk, i import it and use it to simulates secondary objects, which of course don't modify the main sim, and it works great, but for some objects i've got a problem. I want them to not be affected, during only the first frames, by a previous simulated object but they have to stick (glue) to its motion during those frames..... I hope i've gived clear explanations.... Thanks a lot Nico Quote Link to comment Share on other sites More sharing options...
Div Posted November 6, 2008 Author Share Posted November 6, 2008 (edited) I've found some solutions, i can resume my problem now to :: How can i have an rbd object affected by another object, only on constraint and not on collision ??? How can i set which relationship an affector must make??? My object must be pin constrained to another, but must not collide with.... Thanks Nico Edited November 6, 2008 by Div Quote Link to comment Share on other sites More sharing options...
Div Posted November 6, 2008 Author Share Posted November 6, 2008 Ok i've found :: the dop affector node seems to apply all kind of relatioships, so the solution was to merge the object with affector relationship set to mutual, relationship to constraint, and append after an affector node with all collision relation that i want..... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.