renochew Posted November 29, 2008 Share Posted November 29, 2008 Hi all, sorry for the newbie question again, I want to have a geometry collided with particles creeping in a surface such that the particles bounce away from the surface, but it seems that creeping particles didn't react to collision, is there any way to work around this? Thanks! Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted December 1, 2008 Share Posted December 1, 2008 Hmm perhaps use the collision mesh as a grouping mesh instead, and push them into another set of pops? GW Quote Link to comment Share on other sites More sharing options...
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