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Rendering DOPS


Macha

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In the attached scene letters crawl across a surface. I used a DOP and POP network to achieve it.

However, I can't control the rendering of the DOP network correctly. The sphere always renders twice, once as a rigid-body-object, and once as a standard geometry, thus creating undesirable artifacts.

I've tried so many things, but it just keeps rendering. How do I solve this?

rbdtiles.hipnc

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In the attached scene letters crawl across a surface. I used a DOP and POP network to achieve it.

However, I can't control the rendering of the DOP network correctly. The sphere always renders twice, once as a rigid-body-object, and once as a standard geometry, thus creating undesirable artifacts.

I've tried so many things, but it just keeps rendering. How do I solve this?

rbdtiles.hipnc

hi,

why u can't use dop import sop ?

cheers

rbdtiles2.hipnc

Edited by bareja
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  • 2 weeks later...

BTW, you can create the copies in DOP dinamically and also provide them in to your geo...

For example:

1. Create one single brick.

2. Build in in DOP the brickwall.

3. Bring it back to geo as a lot of bricks.

Done.

Short example file (just press 'Play')...

multiobjects_from_DOP_to_geo.hipnc

Edited by Zanozza
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