alpotnis Posted March 12, 2009 Share Posted March 12, 2009 hello, am trying to create a gas flame effect which basically going to be the exhaust of a spaceship. have attached 2 reference images of the effect am looking at.... any clues where to begin? thanks -alok Quote Link to comment Share on other sites More sharing options...
pclaes Posted March 12, 2009 Share Posted March 12, 2009 Probably best to do this with shaders and a bit of noise deformation in sops. Search the forum for "x-ray" shader. If you wanted to look at a more dynamic approach have a look at this thread: http://forums.odforce.net/index.php?showtopic=6027&hl= You could also combine the two (big movement from dynamics, smaller noise in shader displacement) good luck! Quote Link to comment Share on other sites More sharing options...
alpotnis Posted March 13, 2009 Author Share Posted March 13, 2009 Probably best to do this with shaders and a bit of noise deformation in sops.Search the forum for "x-ray" shader. If you wanted to look at a more dynamic approach have a look at this thread: http://forums.odforce.net/index.php?showtopic=6027&hl= You could also combine the two (big movement from dynamics, smaller noise in shader displacement) good luck! thanks buddy ..will follow that lead ...lets see where it takes me Quote Link to comment Share on other sites More sharing options...
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