simonj Posted March 16, 2009 Share Posted March 16, 2009 I have a couple of questions regarding particles, vop pops and expressions. Any answers are greatly appreciated. 1st question - If I have a bunch of particles emitting from a Source node, then plugged into a VOP POP node, how can I, inside the VOP POP node, access each points neighbors and for example get their velocity. I know how I can use a Proximity node to set $NEAREST, $NEARESTDIST and $NUMPROXIMITY, but how do I access these attributes inside of the VOP POP network, or should I use the Neighbor and Neighbor Count - nodes in some way? Because I haven't got that to work. 2st question - Since I'm a programmer at heart, I'd love to start learning some heavier programming in Houdini, but I don't really know how to implement and work with scripts, I've seen simple examples of code (like code looping through all points in a specific geometry and affecting them) when searching around these forums, but where and how do you make these run each frame? Is there a specific script-node I've missed, or are these scripts just put inside parameters? 3rd and last question - Any general tips in the learning process of Houdini, I've already gone through two "fundamentals of Houdini"-type video tutorials. But any other "must haves" out there, particularly about the scripting parts? Thanks for any time and answers given to these questions. Quote Link to comment Share on other sites More sharing options...
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