kunal Posted April 20, 2009 Share Posted April 20, 2009 Hi im trying to have a layer of particle fluids on top of a voxel fluid object. i want an RBD object to fall into the fluids and interact with both types of fluids. The reason for this is to try and get the voxels as a base and the particle fluids to act as the drops of water that splash out of the container. right now i have a merge node that has a mutual collide relationship but the problem is that the particle fluid are sinking into the voxel fluids and not staying on the top as i have a gravity node at the end of the network. Does anyone know of a solution so that the particle fluids can stay on top of the voxel fluids and interact with the falling RBD and the voxel fluid. thanks a lot Quote Link to comment Share on other sites More sharing options...
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