CardanFX Posted June 16, 2009 Share Posted June 16, 2009 (edited) Hi Houdiners!! how are you? I am just posting this message to let you know that I just uploaded 3 more hours of videos aboout breaking objects ( Now the kit is complete almost 4 Hours ). http://cardanfx.com/english/Houdini/Destruction/ We are going to explore some of the different methods of creating scenes ready for RBD Fractured Simulations, we will explore some interesting nodes like the " For each node" , Partition node, RBD glue object, at the same time different options for creation of groups based on attributes, using nodes for user defined selections or simply random, among other things. 1.-Breaking the wall with VOP'S Intro to fractured objects Deforming geometry VOPSOP Fixing problems Making Groups Old school expression What happened? Little imperfections Finally broken 2.- Breaking a vase with paint and For each Creating the vase Painting with a brush Grouping Breaking the vase 3.- Breaking a pot defining pieces with geometry Modeling our pot Creating pieces Defining groups Fractured Object RBD Glue Object Switching between the two objects 4.-The Break Tool Understanding the Break Tool Breaking just a portion of the object 5.-Bricks with class Creating the wall Breaking the wall Details 6.-The Shatter Tool Understanding the Shatter Tool Solving problems Thank you all for your attention. Cheers Edited January 30, 2010 by CardanFX Quote Link to comment Share on other sites More sharing options...
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