Macha Posted June 24, 2009 Share Posted June 24, 2009 (edited) I have an object that collapses. At the moment all the components of the object collapse at the same time (RBD point object and a gravity force) I want it to collapse from the top first, moving downwards. I thought of using attributes to pass changing gravity values but I can't do that in DOPS. How would I animate a force along an object in DOPS? Edit: I think I can do it with a fieldforce DOP, but I have no idea for any functions that give the required forcefield except a simple $TY^2 which isnt animated... LetterCollapse_RBD_Aa_exp.hipnc Edited June 24, 2009 by Macha Quote Link to comment Share on other sites More sharing options...
Macha Posted June 25, 2009 Author Share Posted June 25, 2009 For the record, Somebody just posted something over at sidefx that solves my problem: http://www.sidefx.com/index.php?option=com...pic&t=16201 Quote Link to comment Share on other sites More sharing options...
CeeGee Posted June 25, 2009 Share Posted June 25, 2009 Or maybe something like this Up_down_fracture.mov Quote Link to comment Share on other sites More sharing options...
Netvudu Posted June 25, 2009 Share Posted June 25, 2009 so how does it go CeeGee...you Quote Link to comment Share on other sites More sharing options...
CeeGee Posted June 25, 2009 Share Posted June 25, 2009 Red object are affect by gravity. i will post the scene a am not at home right now... Quote Link to comment Share on other sites More sharing options...
Netvudu Posted June 25, 2009 Share Posted June 25, 2009 that would be great Quote Link to comment Share on other sites More sharing options...
CeeGee Posted June 25, 2009 Share Posted June 25, 2009 Scene file Building_v01.hip Quote Link to comment Share on other sites More sharing options...
Netvudu Posted June 26, 2009 Share Posted June 26, 2009 Thanks pal. I see you are putting the pieces into the fracture group and gravity only affectys that group which makes a lot of sense. All the attribute creating and promoting was done in preparation for the For-Each SOP? Actually, it Quote Link to comment Share on other sites More sharing options...
CeeGee Posted June 26, 2009 Share Posted June 26, 2009 Look this posts, i start the subject and you have few good solution http://forums.odforce.net/index.php?showtopic=8983 Quote Link to comment Share on other sites More sharing options...
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