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Shading metaballs to look like smoke and explosion clouds


Virtual Pyro

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I have noticed a few articles discussing the use of metaballs to make explosions but ive never really seen how it is done. I am interested in learning more about this. Could someone provide some information on shading metaballs to look like smoke or explosion please? Tutorials or personal guidance would be most appreciated. Thank you!

Hairston

Here is an example of smoke shaders on metaballs. I want to be able to do this.

Edited by Virtual Pyro
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