Virtual Pyro Posted July 28, 2009 Share Posted July 28, 2009 (edited) I have tried looking in the documents forever and cannot find it. It says its on the dynamics level but I have checked and checked and no find. I have also looked a level up in the pyrosolver but didnt see it. I am trying to cause my pyro simulation to emit smoke at a much faster rate, like a large explosion. The smoke rises too slow for the default parameters. Any help would be HIGHLY appreciated. Thank you. Hairston Edited July 28, 2009 by Virtual Pyro Quote Link to comment Share on other sites More sharing options...
wolf_cub_one Posted July 29, 2009 Share Posted July 29, 2009 From your post, it sounds like you should be looking at the source object for that. Look for the Static Object connected to the node with the name setsourcevelocity in your AutoDop Network. This will be your source object that has a Physical tab with temperature. HTH Quote Link to comment Share on other sites More sharing options...
Virtual Pyro Posted July 29, 2009 Author Share Posted July 29, 2009 From your post, it sounds like you should be looking at the source object for that. Look for the Static Object connected to the node with the name setsourcevelocity in your AutoDop Network. This will be your source object that has a Physical tab with temperature. HTH Thank you!!! Thats it! Wow, I was looking everywhere for that thing. Thank you again. Hairston Quote Link to comment Share on other sites More sharing options...
essencevfx Posted July 29, 2009 Share Posted July 29, 2009 If you want more smoke crank up your soot rate and gas released . more fuel as well = more smoke(*combustion) Quote Link to comment Share on other sites More sharing options...
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