rd1010 Posted September 6, 2009 Share Posted September 6, 2009 (edited) NOTE: I'm really sorry for posting this in the general forum and then here and I promise never to do it again.. just I only now realized that there was a separate forum for shaders so I wanted to make sure I can get the proper input in case any shader experts had missed my question.. I am new to VEX building and am having quite a time trying to figure out how to use a transparency map within a VOP network... this is my original post in the other forum... I'd have posted it here but its over a few different posts.. (please see the last post on the thread for the most recent info from me with houdini file and image of the vex network) I greatly appreciate any advice on this. Edited September 6, 2009 by rd1010 Quote Link to comment Share on other sites More sharing options...
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