tomhanks Posted September 24, 2009 Share Posted September 24, 2009 How to make volumetric light inside houdini? Quote Link to comment Share on other sites More sharing options...
brianburke Posted September 24, 2009 Share Posted September 24, 2009 I would reccomend using a big volume primative with a large step size and very low density. I've found this to render fast and look good. You could also use a fog shader to raymarch out the fog - the VEX Lit Fog shader is an example of this. Quote Link to comment Share on other sites More sharing options...
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