Hazoc Posted September 30, 2009 Share Posted September 30, 2009 Hello Do you know why my particle tails won't quite fade linearly and maintain that fade ? They should get their color intensity based on the distance to their parent particle. They seem to loose that nice gradient soon after they move away from the emiting point. I don't see what's wrong in my expression in child_color node:/ Thanks. split_fade.hipnc Quote Link to comment Share on other sites More sharing options...
sam.h Posted September 30, 2009 Share Posted September 30, 2009 1. there is a line break in your expression? 2. poppointid's second argument needs to be a string. 3. your are using distance to measure the distance between the parent and the parent. 4. you are using fit01, which means you are fitting from 0-1. in this case you are normalising distance not remapping a normalised value. 5. the split pop wasn't preserving the child group It would probably be easier just to use $LIFE, but it depends on what you want to do i guess... split_fade_2.hipnc Quote Link to comment Share on other sites More sharing options...
Hazoc Posted September 30, 2009 Author Share Posted September 30, 2009 Damn:D It's very deceiving to have it looking like it's almost working. It makes you think there must be only one little thing to be fixed. Oh well, thanks alot. And yes, I want to use the distance instead $LIFE:) Quote Link to comment Share on other sites More sharing options...
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