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Showing results for tags 'houdini fluid vel object'.



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Found 2 results

  1. Hi, Can someone help, and explain why after translating a cube up in sops, on the geometry node to postion a box on top of another box. then making it a RBD object. then simply add a deactivate object from the shelf tools, why my pivot and object change position when I jump into dops. Perhaps Im missing something silly here, anyone help please? thanks in advance.
  2. Hi ! I did a water simulation with houdini 16. I create a source volume for my sphere to add after the velocity with a source volume in the DOPNetwork. It's working. But my problem it's the visualization. When I increase my resolution we can see the pattern of the velocity * plane * This plane come to the source volume velocity. I just want to break this shape. I just want a vel follow my initial shape * my sphere* and do not a plane or cube. So if someone can help me Thank you !
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