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Search the Community: Showing results for tags 'low high resolution simulation'.



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Found 1 result

  1. so I have a scene -a character running through some simple walls - that was all setup fairly easily and seems to work sweet. But i want to transform some high resolution pieces by the low res ones. there is of course the transformpieces trick but all that happens is my pieces get shifted over from their original position as if re-centred and then the pieces seem to inherit some sort of double-transform or move much faster than the original low res sim. I tried this tutorial below as well and the same result occurs. can anyone help here its winding me up - I'm doing something wrong but i've followed a few tutorials and read the help docs on these nodes and it seems i'm doing whats needed :( cheers ant