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Found 2 results

  1. Technique for modeling a wheel

    I would like to know if you have any ideas on how to start modeling a shape like this procedurally in Houdini: I've already managed to build the tyre with help from the Creep SOP, but if you have any techniques you'd like to share, I'd be happy to learn those as well!
  2. Dirt from wheel

    Hello. I can't find solution with creation dirt from wheel. For now i created sticking particles to the wheel. The problem is when sticked particles have to fall they started emitting every frame. I need only existing point to stick and then fall off. Thanks.
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