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Colliding with pyro clustered smoke


mstrg

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Hello

 

I have a clustered smoke pyro simulation that i'm trying to make collide with another geometry. When I use the "collide with objects" shelf button as I would normally do to make an object collide with a pyro sim it just breaks my simulation. It doesn't simulate anymore, nothing happen. As soon as the "source_collision_from_xx" is plugged in my auto dop network it breaks. When I do the same with a not clustered simulation it works perfectly fine.. I can't find anything about it, what am i missing!?

 

Thanks 

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