Jump to content
Sign in to follow this  

Collide relationships

Recommended Posts



have two rbd packed objects (A wall and some glass for example) and two rbd packed colliders (two spheres animated through the scene).


How can I make the wall only be affected by one of the spheres, but the glass be affected by both?


-Unfortunately cant post a scene from work :(


I've tried adding it at point level in sops but it only works on basic geo, want it to work in dops.


Would be much appreciated!





Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this