Jump to content
Sign in to follow this  
fianna

FX Adventures in Uncharted 4: A Thief's End

Recommended Posts

Hello! I'd like to share with you an interview with two FX artists from Naughty Dog who worked on Uncharted 4: A Thief's End.
In it, Neilan Naicker and Ray Popka talk about using Houdini for doing destruction, rigid body fracturing, ingame dynamic rivers/flowmap generation and spawning thousands of running chickens!

See full interview here: http://www.sidefx.com/stories/fx-adventures-in-uncharted-4-a-thiefs-end/

office_houdini.jpg

C0fDD031E4trcmSTzLB5XbK5QcGl8m.jpg

xrt2wagOagrq3ugX0u5pyuOgu64Arl.jpg

  • Like 5

Share this post


Link to post
Share on other sites

"Uncharted 4: A Thief's End is the final installment to the popular and much loved action-adventure game developed by Naughty Dog. It was first announced in November 2013 and the level of anticipation for the game has been overwhelming, to say the least. Now that the game has been out for a few weeks, SideFX was able to have a chat with Neilan Naicker and Raymond Popka on what it was like to work on this big title."

Read the full article on SideFX's site here.

Edited by Ben Mears
added quote marks
  • Like 1

Share this post


Link to post
Share on other sites
Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×