Welcome to od|forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.


exploding bulb


Houdini has changed alot since I used 12. I was wondering how other people would approach a light bulb overheating and exploding?

The light bulb is stationary and the top clusters are small and the pieces get bigger towards the base. When the bulb explodes the base remains.

I have tried scaling a sphere inside and looked at forces a bit but something seems to be missing, more so the force and constraints. Any help would be much appreciated.



Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now