Jump to content
Sign in to follow this  
ejr32123

Combining sim mesh with non-sim

Recommended Posts

Hey  friends, 

I have had a problem the last few months that I have not solved, so I figured I might post here for help. I am doing foot step simulation for a walking animated character. The character is supposed to be walking in snow. So I used the grain solver, and got some pretty awesome results. So I converted my grain simulation and exported an alembic cache of the ground mesh. Here is the problem: Because the ground is so huge, I only simmed a small segment of the ground mesh. How do I effectively combine my simmed ground with the non-simmed ground mesh? Something to keep in mind is the topology on my simmed mesh is much higher because more detail is needed for the foot prints. Any suggestions?

Thanks

Share this post


Link to post
Share on other sites

The easy way is to blend them in compositing, otherwise you can convert the grounds as VDBs and then merge them together.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Federico said:

The easy way is to blend them in compositing, otherwise you can convert the grounds as VDBs and then merge them together.

the ground plane is too large and detailed for that. Compositing may be the way to go.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×