Jump to content

skinning a volume, exporting and reading back in issues

Recommended Posts


I was wondering if anyone has encountered and or has a solution to my problem.

I have simulated some smoke, cached it, converted it to vdb, then vdb to polygon, followed by a remesh (fixed length:0.2) and after a rop geo node. 

When I pull the data back in using a file node to see it I get the following artifacts on a bunch of the later frames. 

I am using houdini 16. 

Any help would be greatly appreciated.



Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now