Jump to content

16.5 loses viewport camera when selecting an object?


Recommended Posts

this seems like a bug, when I am viewing my scene through a camera I created and select any object level node in the network view with the visibility flag on, it will switch to the default perspective camera (No cam), similar to if I didnt have the lock viewport button on and tried to move the camera in the viewport

Anyone else having this issue?  Running 16.5.439

camera_deselect.gif

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...