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Help On Noise


polygon9000

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Hola! Im simulating a scene where long tubes are growing down from a simple circle. 1 curve copied to the circle and multiple tubes are growing downwards. Now my problem is that i have noise on the curve to make the growth look jaggy. I'm looking to get each tube to have a different jaggy/crawly motion. I know this is to do with the stamp parameter in the copySOP but since im fairly new to Houdini i cant for the love of God get any further. I am at a stupid mindblock. The place where i am stuck is between the PointSop(noise) and the CopySop(stamp).

Please advise! Attached is my scene file.Thx in advance!

snakes.hipnc

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