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Separating Pieces In Motion And Audio


xcomb

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Well here is the situation, i have simple chair, that has around 20 pieces of groups.

I have my chair falls down collapse and breaks apart.

In Motion and Audio i can only see box Position but i cannot extract those groups and save them as chan files, so i only able to extract it's main Position but not the rest of the groups.

I am kinda confused, course if i want to use HighRes geometry with Fetch node, i get only chair falls down and that's all i get, without any fractured pieces as i expected.

What can i do in this situation?

Thanks!

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