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render wireframe


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majikal: Thanks for that pointer on the sideFX site. That method of rendering from the flipbook gives me wireframe, but the lines are thick and oddly aliased. I would like a crisp single line of pixels in a large image, so that I can print it as nice fine lines.

petz: How do I call up a wren-rop? I see that it is the wireframe render output node, but I am not clear on how to implement it.

Thanks.

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A method I frequently use is the vex_gallery_checker_board material in shop. Set the base diffuse to white and the checker diffuse to black. In the checker panel set S Frequency and T Frequency to 0.2. Asign the material et voila... Well it works for me but I don

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