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Replace Primitives with Cards based on BBox


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Hi All,

I have some geometry traced from an image containing text. I want to replace each letter with a seperate card based on the bounding box from each letter. So you get a card for every letter to be used as simple particle instance geometry. I was thinking about separating each primitive, copy an attribute in there with the BBX and BBY info for ech letter and then copying it back on points which are created trough a simple particle based on the original traced geometry (one point for each primitive).

Im a bit stuck at the point were I have to separate each primitive and get the Bbox info in there. Can anyone point me in the right direction, or does someone has a better solution?

Thanks a lot!

cheers, Koen

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