Hi guys, I am having some difficulties with normals. As seen in the image below, I need to make those normals, pointing-up, to point different directions in a more slanting/sloping manner. My method was to group-paint parts with the normals pointing-up and use a point sop to add normals or to affect them but I want to know and try other method. I heard about a way which uses vopsop and 'normalize' and fit range to marginalize the direction. I would like to hear more about this method or other method from you guys, need some enlightenment. Thanks!!