Jump to content

Search the Community

Showing results for tags 'Wood shatter'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 1 result

  1. Complex Fence Destruction

    Hey =] i have a complex wooden Fence here i am actually destroying and get stuck at keeping it all procedurally. the main problem is that the fence is based on a curve that is sometimes going in z and sometimes in x direction and shurely sometimes transverse but the good thing is, the fence has poles planks and supports - Wood-shattering the planks and poles is good. cause everything is vertical. when it comes to the supports I thought I foreach through the parts and do the same as non procedurally -> Cookie -> transform -> shatter -> transform back -> merge - but i dont know how to cookie and seperate based on direction. so if somebody has time to dig in my complex file it would be a great help. Play around, examine, and if you fix something please provide me with some info to the fix. and if there are questions i am here. thx de Heavy FenceBaseSetup.crash.hipnc
×