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Showing results for tags 'attribute from pieces'.
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Hi guys, I scattred several geometries (lines) using "Attribute From Pieces" + "Copy to points" SOPs on some animated points. The problem is, on the "Attribute From Pieces" SOP, when I set the mode to the "Cycle", everything is ok, but when I set it to the "Noise" mode, it starts to changing each piece's name over Time. (And when I use not-animated points everything is ok, too). How can I fix it? Thanks for helping. Attribute From Pieces.hip
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- noise
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I'm trying to randomly copy/instance a bunch of objects into a scattered point-cloud using the new "Attribute from pieces" and "Copy to points" nodes. I want to manipulate them in a simple DOPnet sourcing them with "RBD Pack Object" and solving them using the "Rigid Body Solver", but the solver doesn't seem to find the neither the "name" attribute or a compatible geometry. I can't figure out what is wrong with it. Can anyone help? (tried with SOP level RBD solver and it works fine. still i want to use a DOPnet) thanks in advance. (using Houdini 18.5.408 on win10) swarm-01.zip
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- rbd
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